ROTATE YOUR DEVICE

LANDSCAPE MODE REQUIRED
► Tap to jump (up to 3 times in air)
► ■ Blue squares on ground = DODGE
► Flying numbers = COLLECT to charge powers

POWERS (keys S D F G H / J for Spectral, top to bottom):
S Prime Burst — Clear ground obstacles (need 7 Primes)
D Fermat's Lightning — 4 bolts in 7s (need 4 Fermats)
F Ramanujan Rush — 45s speed ×2.5 (need 5 Taxicabs)
G Heegner Halo — 20s repel obstacles (need 4 Heegners)
H Chain Shield — 15s invincibility (need 5 Germains)
J Spectral — 10s invincible (90s cooldown)
⚠ MERLIN'S SACRIFICE
Please die once to fully awaken sound & fullscreen.
The Cathedral demands an offering.

CAT'S TOWER

A MERLIN TAVERN RUNNING CHRONICLE
Space — jump (up to 3 times in the air)  ·  S D F G H — powers, top to bottom  ·  J — Spectral  ·  5 — teleport to Zone 5
Blue squares on the ground = DODGE (composite numbers)
Flying numbers = COLLECT to charge your powers
S · Prime Burst — clear the ground (7 Primes) D · Fermat's Lightning — 4 bolts (4 Fermats) F · Ramanujan Rush — 45s speed ×2.5 (5 Taxicabs) G · Heegner Halo — 20s repel (4 Heegners) H · Chain Shield — 15s invincible (5 Germains) J · Spectral — 10s invincible (90s cooldown)
PRESS ANY KEY OR CLICK TO BEGIN
Zone 1 — The Apprentice
0
Primes: 0
⚡ 48 km/h
TAP OR SPACE TO START
Tap to jump (×3)  |  Ground = composites  |  Air = collectibles
⛶
F
G
H
D
S
J

MERLIN HAS FALLEN