CAT'S TOWER
A MERLIN TAVERN RUNNING CHRONICLE
Space — jump (up to 3 times in the air) · S D F G H — powers, top to bottom · J — Spectral · 5 — teleport to Zone 5
Blue squares on the ground = DODGE (composite numbers)
Flying numbers = COLLECT to charge your powers
S · Prime Burst — clear the ground (7 Primes)
D · Fermat's Lightning — 4 bolts (4 Fermats)
F · Ramanujan Rush — 45s speed ×2.5 (5 Taxicabs)
G · Heegner Halo — 20s repel (4 Heegners)
H · Chain Shield — 15s invincible (5 Germains)
J · Spectral — 10s invincible (90s cooldown)
PRESS ANY KEY OR CLICK TO BEGIN